The state of Android emulation on macOS x64 is already pretty terrible. Nox and Bluestacks are years behind in development compared to their Windows equivalents. I even looked into running Androidx86, ChromeOS, ect builds in VMs but the lack of VMware-tools makes it. We recently posted about how Visual Studio for Mac is supporting Apple Silicon / M1 architecture through the Rosetta translation layer starting in version 8.9, and we’re working towards native support. We’ve been using and testing with M1 Macs, but it’s always great to hear how.NET and Visual Studio for Mac are working for our customers in the real world. Theoretically you should be able to do so by using android emulator like Bluestacks or nox etc. However, it’s not fool proof method as it might not work. For example steam itself and many steam macOS games work on M1 Macs but not CS:GO, which is o. To run an Android Emulator on an M1 Mac. Complete the following steps: Make sure you have the Android S preview installed using the SDK manager. Select the show package details checkbox and select Google APIs ARM 64 v8 system image and click OK. Create a new device in the AVD Manager and select the other images tab.
This is the second post that I dedicate to talk about configurations using the new M1 Apple processor. As I said in the previous post, these configurations are workarounds until stable versions are released, however, for me, they have been useful and I guess that someone in the same situation as me can benefit from that.
Using Android studio in the new Macbook Air
When you install Android Studio you will get the following warning:
Unable to install Intel® HAXM
How to use a controller on minecraft. Your CPU does not support VT-x.
Unfortunately, your computer does not support hardware-accelerated virtualization.
Here are some of your options:
1 - Use a physical device for testing
2 - Develop on a Windows/OSX computer with an Intel processor that supports VT-x and NX
3 - Develop on a Linux computer that supports VT-x or SVM
4 - Use an Android Virtual Device based on an ARM system image
(This is 10x slower than hardware-accelerated virtualization)
Creating Android virtual device
Android virtual device Pixel_3a_API_30_x86 was successfully created
And also in the Android virtual device (AVD) screen you will read the following warning:
If you want to learn more regarding virtualization in processors you can read the following Wikipedia article, the thing is that our M1 processor doesn’t support VT-x, however, we have options to run an Android Virtual Device. Viber online status meaning.
As the previous message was telling us, we have 4 options. The easiest way to proceed is to use a physical device, but what if you haven’t one available at the moment you are developing?
From now on, we will go with the option of using an Android virtual device based on an ARM system image as options 2 and 3 are not possible to execute.
Using the virtual emulator
The only thing that you have to do is to download the last available emulator for Apple silicon processors from Github https://github.com/741g/android-emulator-m1-preview/releases/tag/0.2
Once you have downloaded you have to right-click to the .dmg file and click open to skip the developer verification.
After installing the virtual emulator, we have to open it from the Applications menu.
Run Android Emulator On Mac M1 Software
After opening it you will see Virtual emulator
in Android Studio available to deploy your Android application. Make sure to have Project tools available in Android Studio (View -> Tool Windows -> Project)
Run Android Emulator On Mac M12
After pressing the launch button you will get your Android application running in your ARM virtual emulator :-)
Run Android Emulator On Mac M1 Online
Conclusion
Run Android Emulator On Mac M1 Download
In this post, we have seen that is possible to install Android Studio in Macbook Air M1 and use a virtual device even that your M1 doesn’t support VT-x. You can learn more about this emulator in the following references: